<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1032821137917937502</id><updated>2012-02-16T06:03:58.000-08:00</updated><category term='modeling'/><category term='low poly'/><category term='WIP'/><category term='douglas'/><category term='3D'/><category term='self-portrait'/><category term='zbrush'/><title type='text'>BadGeometry</title><subtitle type='html'>The Art Blog of David Lopez</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>15</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-9075265358601984438</id><published>2011-05-10T03:16:00.001-07:00</published><updated>2011-05-10T03:18:45.780-07:00</updated><title type='text'>June Summers 2</title><content type='html'>&lt;a href="http://1.bp.blogspot.com/-gOgITAEqqwg/TckQ5ts72kI/AAAAAAAAANs/dz7aB3Dx5XE/s1600/JuneOnline.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 169px; height: 200px;" src="http://1.bp.blogspot.com/-gOgITAEqqwg/TckQ5ts72kI/AAAAAAAAANs/dz7aB3Dx5XE/s200/JuneOnline.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5605029794945948226" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;I thought June could use a better drawing so I did it.  I knocked the rendering out in about three hours, so I'm glad I'm getting faster.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-9075265358601984438?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/9075265358601984438/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2011/05/june-summers-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/9075265358601984438'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/9075265358601984438'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2011/05/june-summers-2.html' title='June Summers 2'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-gOgITAEqqwg/TckQ5ts72kI/AAAAAAAAANs/dz7aB3Dx5XE/s72-c/JuneOnline.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-6784177221683799778</id><published>2011-04-21T00:14:00.000-07:00</published><updated>2011-04-21T00:36:57.944-07:00</updated><title type='text'>Developed Heads</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/-5wkjGMsqWeU/Ta_Z8AGWiQI/AAAAAAAAANM/8UnqPdxC5_g/s1600/Human-Heads.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 200px;" src="http://4.bp.blogspot.com/-5wkjGMsqWeU/Ta_Z8AGWiQI/AAAAAAAAANM/8UnqPdxC5_g/s200/Human-Heads.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5597932486686836994" /&gt;&lt;/a&gt;&lt;div&gt;&lt;a href="http://4.bp.blogspot.com/-5wkjGMsqWeU/Ta_Z8AGWiQI/AAAAAAAAANM/8UnqPdxC5_g/s1600/Human-Heads.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-yMpCrB_ICkg/Ta_Z4bhS3YI/AAAAAAAAANE/VfhgDOI-VNo/s1600/AlienHeads.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 200px;" src="http://1.bp.blogspot.com/-yMpCrB_ICkg/Ta_Z4bhS3YI/AAAAAAAAANE/VfhgDOI-VNo/s200/AlienHeads.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5597932425328123266" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://1.bp.blogspot.com/-yMpCrB_ICkg/Ta_Z4bhS3YI/AAAAAAAAANE/VfhgDOI-VNo/s1600/AlienHeads.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;/a&gt;&lt;br /&gt;Took a few of the head sketches from last night and decided to render them out.  I had a lot of fun with these, especially with the alien head on the right.  Playing with the specularity on its skin was cool.  The alien on the left is a bit week I think, mostly because I didn't do a good job at defining a lite source and it's could use more contrast.  I'll probably be developing alien head on the right and Jaws up there a little later on.  Maybe bring them into GLORIOUS 3D!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-6784177221683799778?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/6784177221683799778/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2011/04/took-few-of-head-sketches-from-last.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/6784177221683799778'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/6784177221683799778'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2011/04/took-few-of-head-sketches-from-last.html' title='Developed Heads'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-5wkjGMsqWeU/Ta_Z8AGWiQI/AAAAAAAAANM/8UnqPdxC5_g/s72-c/Human-Heads.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-3376267301104280613</id><published>2011-04-20T02:22:00.001-07:00</published><updated>2011-04-20T02:22:41.212-07:00</updated><title type='text'>Head Sketches</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/-XGcTz9n7HPA/Ta6l1brCO0I/AAAAAAAAAM8/Dpad6bZZcsg/s1600/HeadsSketches.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 200px;" src="http://4.bp.blogspot.com/-XGcTz9n7HPA/Ta6l1brCO0I/AAAAAAAAAM8/Dpad6bZZcsg/s200/HeadsSketches.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5597593724248013634" /&gt;&lt;/a&gt;&lt;div&gt;&lt;a href="http://4.bp.blogspot.com/-XGcTz9n7HPA/Ta6l1brCO0I/AAAAAAAAAM8/Dpad6bZZcsg/s1600/HeadsSketches.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;/a&gt;&lt;br /&gt;Couple of sketches before bed...&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-3376267301104280613?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/3376267301104280613/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2011/04/head-sketches.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/3376267301104280613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/3376267301104280613'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2011/04/head-sketches.html' title='Head Sketches'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-XGcTz9n7HPA/Ta6l1brCO0I/AAAAAAAAAM8/Dpad6bZZcsg/s72-c/HeadsSketches.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-1982266907796740859</id><published>2011-04-16T00:10:00.001-07:00</published><updated>2011-04-16T00:22:19.125-07:00</updated><title type='text'>The Furnace Knight</title><content type='html'>&lt;div&gt;&lt;a href="http://4.bp.blogspot.com/-hWGZiHMehqU/TalC3JEUPOI/AAAAAAAAAME/_OSjHXaSzQM/s1600/FurnaceKnight.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 200px;" src="http://4.bp.blogspot.com/-hWGZiHMehqU/TalC3JEUPOI/AAAAAAAAAME/_OSjHXaSzQM/s200/FurnaceKnight.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5596077527078812898" /&gt;&lt;/a&gt;&lt;div&gt;&lt;a href="http://4.bp.blogspot.com/-hWGZiHMehqU/TalC3JEUPOI/AAAAAAAAAME/_OSjHXaSzQM/s1600/FurnaceKnight.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;br /&gt;&lt;/a&gt;I definitely spent way too much time on this guy, but I'm pretty happy with how he turned out.  The original idea of having a furnace latch on his stomach, while a neat visual aspect, wouldn't really allow him to turn at the waist, so that was scrapped.  None the less, I'm real pumped that the final concept is finished.  Now I just have to go ahead and model him!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://3.bp.blogspot.com/-bpfs6qBChSU/TalDW0QMugI/AAAAAAAAAMU/C_Hz-DwF5a8/s1600/FurnaceKnightProcess.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img src="http://3.bp.blogspot.com/-bpfs6qBChSU/TalDW0QMugI/AAAAAAAAAMU/C_Hz-DwF5a8/s200/FurnaceKnightProcess.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5596078071247321602" style="cursor: pointer; width: 200px; height: 94px; " /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;These are some of my explorations that eventually led up to my final design.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-1982266907796740859?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/1982266907796740859/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2011/04/furnace-knight.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/1982266907796740859'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/1982266907796740859'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2011/04/furnace-knight.html' title='The Furnace Knight'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-hWGZiHMehqU/TalC3JEUPOI/AAAAAAAAAME/_OSjHXaSzQM/s72-c/FurnaceKnight.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-3568754599961769262</id><published>2011-03-26T16:24:00.000-07:00</published><updated>2011-04-16T00:28:56.866-07:00</updated><title type='text'>2D Dump</title><content type='html'>Been makin' a lot of progress over the last few weeks.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/-dZj_MuRUXVY/TalD7UKhnUI/AAAAAAAAAMc/IZTsE7MGQjg/s1600/Douglas20106.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img src="http://2.bp.blogspot.com/-dZj_MuRUXVY/TalD7UKhnUI/AAAAAAAAAMc/IZTsE7MGQjg/s200/Douglas20106.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5596078698288749890" style="cursor: pointer; width: 200px; height: 200px; " /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Finished me concept for Douglas.  I had a burst of inspiration on how to tackle his arm design.  Godbless those slap-on bracelets from the early 90s.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://4.bp.blogspot.com/-a3EWXcEL7lk/TalEFTMPzNI/AAAAAAAAAMk/gsdTB_htOPU/s1600/BillFoster.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img src="http://4.bp.blogspot.com/-a3EWXcEL7lk/TalEFTMPzNI/AAAAAAAAAMk/gsdTB_htOPU/s200/BillFoster.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5596078869826227410" style="cursor: pointer; width: 134px; height: 200px; " /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;A paint over of a very old sketch I did some time ago.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://3.bp.blogspot.com/-NtRX7zkggXM/TalEKkUJHhI/AAAAAAAAAMs/JXxvVt_2Sao/s1600/SaschaFace.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img src="http://3.bp.blogspot.com/-NtRX7zkggXM/TalEKkUJHhI/AAAAAAAAAMs/JXxvVt_2Sao/s200/SaschaFace.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5596078960322092562" style="cursor: pointer; width: 200px; height: 200px; " /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Another character portrait.  Went right into this after watching some Bob Kato tutorials.  Man that guy knows what he's talking about.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;Edit:&lt;/b&gt; For some reason the thumbnails weren't linking to their full sized counterparts.  Should be fixed now.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-3568754599961769262?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/3568754599961769262/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2011/03/2d-dump.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/3568754599961769262'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/3568754599961769262'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2011/03/2d-dump.html' title='2D Dump'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-dZj_MuRUXVY/TalD7UKhnUI/AAAAAAAAAMc/IZTsE7MGQjg/s72-c/Douglas20106.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-6388646717286571982</id><published>2011-01-11T18:18:00.000-08:00</published><updated>2011-04-16T00:28:21.749-07:00</updated><title type='text'>Crocomire</title><content type='html'>&lt;div&gt;Hey everyone, and Happy New Year!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Super Metroid is probably my favorite game of all time.  As such, I decided to do a sculpt of one its mini-bosses, the Crocomire.  I made this guy entirely out of ZSpheres.  I'm currently in the process of retopologizing it.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;Edit:&lt;/b&gt; Replaced the old image with one that includes a shot of the back.&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://1.bp.blogspot.com/-m8YJDBJnP9w/TalFCiCrkAI/AAAAAAAAAM0/GzV2qxMW_N4/s1600/Crocomire.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img src="http://1.bp.blogspot.com/-m8YJDBJnP9w/TalFCiCrkAI/AAAAAAAAAM0/GzV2qxMW_N4/s200/Crocomire.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5596079921784655874" style="cursor: pointer; width: 200px; height: 98px; " /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-6388646717286571982?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/6388646717286571982/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2011/01/crocomire.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/6388646717286571982'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/6388646717286571982'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2011/01/crocomire.html' title='Crocomire'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-m8YJDBJnP9w/TalFCiCrkAI/AAAAAAAAAM0/GzV2qxMW_N4/s72-c/Crocomire.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-26342961197283232</id><published>2010-11-04T00:27:00.000-07:00</published><updated>2010-11-04T19:47:37.613-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='douglas'/><category scheme='http://www.blogger.com/atom/ns#' term='WIP'/><category scheme='http://www.blogger.com/atom/ns#' term='self-portrait'/><title type='text'>Small WIP Dump</title><content type='html'>&lt;div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ed7akPxlUo4/TNJjqkfgDpI/AAAAAAAAAKM/u8TBCIWIDxQ/s1600/Dave20101104.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 200px;" src="http://3.bp.blogspot.com/_ed7akPxlUo4/TNJjqkfgDpI/AAAAAAAAAKM/u8TBCIWIDxQ/s200/Dave20101104.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5535596474993217170" /&gt;&lt;/a&gt;&lt;div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ed7akPxlUo4/TNJjqkfgDpI/AAAAAAAAAKM/u8TBCIWIDxQ/s1600/Dave20101104.jpg"&gt;&lt;/a&gt;&lt;br /&gt;This past Monday was International Self Portrait day, and I thought it'd be fun to do a full body, low poly model of myself.  Unfortunately, that project was a little too ambitious to pull off in a day, so I only got as far texturing the face and some of the upper body.  Still, I'm pleased with how far I got in about 12 hours.&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/_ed7akPxlUo4/TNNwBLzIbUI/AAAAAAAAAKk/eLAvpkIenzQ/s1600/Douglas20101104.jpg"&gt;&lt;img src="http://2.bp.blogspot.com/_ed7akPxlUo4/TNNwBLzIbUI/AAAAAAAAAKk/eLAvpkIenzQ/s200/Douglas20101104.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5535891532617903426" style="cursor: pointer; width: 200px; height: 134px; " /&gt;&lt;/a&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/_ed7akPxlUo4/TNNwBLzIbUI/AAAAAAAAAKk/eLAvpkIenzQ/s1600/Douglas20101104.jpg"&gt;&lt;/a&gt;Douglas' main body is pretty much finished. He weighs about 12,000 tris right now, and after I model her prosthetic leg, his extra arms and do some mesh optimization, I hope to have him at not much more than 15 - 16,000 tris. After that, it's laying out UVs, which is gonna be a bit more tedious than usual seeing as there are so many parts, but oh well. It's gonna be good times anyway.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-26342961197283232?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/26342961197283232/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2010/11/small-wip-dump.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/26342961197283232'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/26342961197283232'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2010/11/small-wip-dump.html' title='Small WIP Dump'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ed7akPxlUo4/TNJjqkfgDpI/AAAAAAAAAKM/u8TBCIWIDxQ/s72-c/Dave20101104.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-1533175997706993948</id><published>2010-10-26T14:47:00.001-07:00</published><updated>2010-10-26T14:52:30.437-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='zbrush'/><title type='text'>Christopher Lloyd</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ed7akPxlUo4/TMdNdfCOBcI/AAAAAAAAAKE/kpq2O8Aqhto/s1600/ChristopherLloyd.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 184px;" src="http://1.bp.blogspot.com/_ed7akPxlUo4/TMdNdfCOBcI/AAAAAAAAAKE/kpq2O8Aqhto/s200/ChristopherLloyd.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5532475836190295490" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;In honor of Back to the Future's 25th Anniversary, I decided I'd do a portrait of Christopher Lloyd. I spent about four hours on it and it was a bit tricky working with so many photo refs with him at different ages, but I think I got pretty close to his likeness.  There are a few imperfections I gotta touch up still (ears and chin to name a few) and I also want to get a detail brush to really get at those finer details and face wrinkles.  I really wanna get him as photo real as possible.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-1533175997706993948?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/1533175997706993948/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2010/10/christopher-lloyd.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/1533175997706993948'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/1533175997706993948'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2010/10/christopher-lloyd.html' title='Christopher Lloyd'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ed7akPxlUo4/TMdNdfCOBcI/AAAAAAAAAKE/kpq2O8Aqhto/s72-c/ChristopherLloyd.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-8008252633396751764</id><published>2010-10-21T01:24:00.000-07:00</published><updated>2010-10-21T01:33:14.809-07:00</updated><title type='text'>Douglas concept</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ed7akPxlUo4/TL_6qEy6pZI/AAAAAAAAAJ8/DP9ONuUhLDs/s1600/Douglas2010.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 200px;" src="http://4.bp.blogspot.com/_ed7akPxlUo4/TL_6qEy6pZI/AAAAAAAAAJ8/DP9ONuUhLDs/s200/Douglas2010.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5530414468183008658" /&gt;&lt;/a&gt;&lt;br /&gt;I've been trying to flesh this guy out for a while.  On the upper left is one of my earlier attempts, but I really nailed it this time.  I still need to figure out what I'm gonna do with his extra pair of arms though.  I want them to be more than just tubes with fingers at the end especially because of how I want them to disassemble and then merge with his arms to give him more strength.  I might just end up concepting them in 3D later.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-8008252633396751764?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/8008252633396751764/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2010/10/douglas-concept.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/8008252633396751764'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/8008252633396751764'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2010/10/douglas-concept.html' title='Douglas concept'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ed7akPxlUo4/TL_6qEy6pZI/AAAAAAAAAJ8/DP9ONuUhLDs/s72-c/Douglas2010.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-3963918808844393544</id><published>2010-09-01T01:19:00.000-07:00</published><updated>2010-09-01T01:34:49.720-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='low poly'/><category scheme='http://www.blogger.com/atom/ns#' term='modeling'/><title type='text'>The Time Traveler</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ed7akPxlUo4/TH4ONjy6RQI/AAAAAAAAAJs/vJY2ousWkRM/s1600/TimeTravelerFinal.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 200px;" src="http://1.bp.blogspot.com/_ed7akPxlUo4/TH4ONjy6RQI/AAAAAAAAAJs/vJY2ousWkRM/s200/TimeTravelerFinal.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5511858620057928962" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;Man, it's been a busy month.  I finally got a break to make a proper card for the time traveler.  I created him for the most recent Low Poly challenge at the &lt;a href=http://www.polycount.com/forum/&gt;Polycount forums&lt;/a&gt; but I ended up missing the turn-in date on account of being at Siggraph.   Either way, I'm still quite pleased with how he turned out.  I had a lot of fun making this guy, especially when I got to channel my love for &lt;i&gt;Back to the Future&lt;/i&gt;  into the design.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-3963918808844393544?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/3963918808844393544/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2010/09/time-traveler.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/3963918808844393544'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/3963918808844393544'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2010/09/time-traveler.html' title='The Time Traveler'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ed7akPxlUo4/TH4ONjy6RQI/AAAAAAAAAJs/vJY2ousWkRM/s72-c/TimeTravelerFinal.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-9100246564187082880</id><published>2010-07-28T08:31:00.000-07:00</published><updated>2010-07-28T08:36:03.944-07:00</updated><title type='text'>Low Poly Demo Reel 2010</title><content type='html'>Here's my reel for Siggraph.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"   style="  color: rgb(100, 95, 94); white-space: pre-wrap; font-family:verdana, sans-serif;font-size:10px;"&gt;&lt;object width="400" height="300"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=13695485&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1"&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=13695485&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;I wanted to include more ZBrush work but unfortunately I couldn't get them to an acceptable level of completion before Siggraph.&lt;br /&gt;&lt;br /&gt;I'll be posting a ZBrush reel soon enough.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-9100246564187082880?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/9100246564187082880/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2010/07/low-poly-demo-reel-2010.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/9100246564187082880'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/9100246564187082880'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2010/07/low-poly-demo-reel-2010.html' title='Low Poly Demo Reel 2010'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-8225090987427401386</id><published>2010-07-27T16:08:00.001-07:00</published><updated>2010-07-27T16:10:16.634-07:00</updated><title type='text'>Greetings from Siggraph!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ed7akPxlUo4/TE9nNsqx7jI/AAAAAAAAAJQ/YVZ-68qyl8o/s1600/Derp.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 159px;" src="http://1.bp.blogspot.com/_ed7akPxlUo4/TE9nNsqx7jI/AAAAAAAAAJQ/YVZ-68qyl8o/s200/Derp.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5498727155069218354" /&gt;&lt;/a&gt;&lt;br /&gt;A quick painting I was working on using the new Cintiqs.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I've got a new demo reel so I just need to go back to my hotel and upload it next chance I get.  Expect to see it soon!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-8225090987427401386?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/8225090987427401386/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2010/07/greetings-from-siggraph.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/8225090987427401386'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/8225090987427401386'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2010/07/greetings-from-siggraph.html' title='Greetings from Siggraph!'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ed7akPxlUo4/TE9nNsqx7jI/AAAAAAAAAJQ/YVZ-68qyl8o/s72-c/Derp.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-5592035236182698687</id><published>2010-04-28T01:53:00.000-07:00</published><updated>2010-04-28T02:01:32.489-07:00</updated><title type='text'>Harvey the Pool Cleaner</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ed7akPxlUo4/S9f4aRFHQwI/AAAAAAAAAJI/-Go9YMvMU5I/s1600/OldBirdFinal.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 200px;" src="http://2.bp.blogspot.com/_ed7akPxlUo4/S9f4aRFHQwI/AAAAAAAAAJI/-Go9YMvMU5I/s200/OldBirdFinal.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5465109802982523650" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I spent the better part of today marathoning this guy and boy am I pooped!&lt;/div&gt;This guy was a doodle in my sketchbook that I decided to model of for a low poly challenge.  Harvey by himself came out to 498 tris, while his cigarette and pool net added the remaining 48.  The texture was painted at true resolution and the whole thing took about 12 hours to complete.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Now it's time for a break.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-5592035236182698687?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/5592035236182698687/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2010/04/harvey-pool-cleaner.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/5592035236182698687'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/5592035236182698687'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2010/04/harvey-pool-cleaner.html' title='Harvey the Pool Cleaner'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ed7akPxlUo4/S9f4aRFHQwI/AAAAAAAAAJI/-Go9YMvMU5I/s72-c/OldBirdFinal.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-5249726125968434167</id><published>2010-04-27T01:39:00.001-07:00</published><updated>2010-04-27T01:42:39.467-07:00</updated><title type='text'>June Summers</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ed7akPxlUo4/S9ai8TmJ_3I/AAAAAAAAAJA/0VmSbGhMBpg/s1600/JuneFinal.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 200px;" src="http://3.bp.blogspot.com/_ed7akPxlUo4/S9ai8TmJ_3I/AAAAAAAAAJA/0VmSbGhMBpg/s200/JuneFinal.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5464734354796838770" /&gt;&lt;/a&gt;&lt;div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ed7akPxlUo4/S9ai8TmJ_3I/AAAAAAAAAJA/0VmSbGhMBpg/s1600/JuneFinal.jpg"&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;Finally finished up June.  Modeling the hair was a real challenge but I'm very pleased with the outcome.  I wanted to play around with some shaders to see if I could mimic Team Fortress 2's look, but I could quite get it to look right.  I'll save that for another time.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-5249726125968434167?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/5249726125968434167/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2010/04/june-summers.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/5249726125968434167'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/5249726125968434167'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2010/04/june-summers.html' title='June Summers'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ed7akPxlUo4/S9ai8TmJ_3I/AAAAAAAAAJA/0VmSbGhMBpg/s72-c/JuneFinal.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1032821137917937502.post-7793771483284498495</id><published>2010-04-19T10:39:00.000-07:00</published><updated>2010-04-19T10:54:47.950-07:00</updated><title type='text'>Recent work dump</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ed7akPxlUo4/S8yWXxlewdI/AAAAAAAAAIg/tnGjfY0wAZw/s1600/Spencer-Attack.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 188px;" src="http://4.bp.blogspot.com/_ed7akPxlUo4/S8yWXxlewdI/AAAAAAAAAIg/tnGjfY0wAZw/s200/Spencer-Attack.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5461905783285268946" /&gt;&lt;/a&gt;&lt;div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ed7akPxlUo4/S8yWXxlewdI/AAAAAAAAAIg/tnGjfY0wAZw/s1600/Spencer-Attack.jpg"&gt;&lt;/a&gt;One of the first characters I designed while in college.  This particular drawing was done early this year.&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ed7akPxlUo4/S8yWKvZszlI/AAAAAAAAAIY/6J1o2ttNPLA/s1600/JuneSummers.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 200px;" src="http://1.bp.blogspot.com/_ed7akPxlUo4/S8yWKvZszlI/AAAAAAAAAIY/6J1o2ttNPLA/s200/JuneSummers.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5461905559360687698" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;Currently being modeled on.  Still not quite settled on the current color palette.  I might stick with the original blue.  A redesign of my character in &lt;a href="http://www.youtube.com/watch?v="yj7bAb609Ow"&gt;this video&lt;/a&gt;.&lt;/div&gt;&lt;div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ed7akPxlUo4/S8yWKvZszlI/AAAAAAAAAIY/6J1o2ttNPLA/s1600/JuneSummers.jpg"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ed7akPxlUo4/S8yV734asfI/AAAAAAAAAIQ/_8X2zp7a43I/s1600/VoidLeechFinal.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 150px;" src="http://4.bp.blogspot.com/_ed7akPxlUo4/S8yV734asfI/AAAAAAAAAIQ/_8X2zp7a43I/s200/VoidLeechFinal.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5461905303938970098" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;Character I modeled last year.  Tightened up the textures up a little bit recently.&lt;/div&gt;&lt;div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ed7akPxlUo4/S8yV734asfI/AAAAAAAAAIQ/_8X2zp7a43I/s1600/VoidLeechFinal.jpg"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVxW_jrnI/AAAAAAAAAII/SajMaehH2Dc/s1600/GodotFinalFB.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 150px;" src="http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVxW_jrnI/AAAAAAAAAII/SajMaehH2Dc/s200/GodotFinalFB.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5461905123311857266" /&gt;&lt;/a&gt;&lt;br /&gt;One of my favorite characters from Phoenix Wright: Ace Attorney.  Turn around time was about 5 days.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1032821137917937502-7793771483284498495?l=badgeometryart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://badgeometryart.blogspot.com/feeds/7793771483284498495/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://badgeometryart.blogspot.com/2010/04/recent-work-dump.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/7793771483284498495'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1032821137917937502/posts/default/7793771483284498495'/><link rel='alternate' type='text/html' href='http://badgeometryart.blogspot.com/2010/04/recent-work-dump.html' title='Recent work dump'/><author><name>BadGeometry</name><uri>http://www.blogger.com/profile/17009437882694549704</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_ed7akPxlUo4/S8yVSIXAqpI/AAAAAAAAAHk/oU8D1fAg3WA/S220/BGLogo128.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ed7akPxlUo4/S8yWXxlewdI/AAAAAAAAAIg/tnGjfY0wAZw/s72-c/Spencer-Attack.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
